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2026.906.0-beta

App

  • Added title case option to clip variables
  • Added ability for parameter names to be selected in the avatar tab on the run screen
  • Changed the speech engine to initialise without any modules for Pulse to use
    • If you're not using the speech engine, make sure to disable it
  • Changed file picker dialog to hopefully resolve Windows 11 issues
  • Rewrote GlobalKeyboardHook into GlobalInputHandler
    • Instead of using PInvoke and XInput which is Windows-specific, this now uses SDL and SharpHook to get keyboard, mouse, and gamepad inputs and outputs
    • The Enable Global Keyboard Hook setting has been renamed to Enable Global Input Handler
  • Fixed PiShockRequestFactory erroring when no shared shockers are found
  • Fixed AudioManager greedily initialising audio devices causing compatibility issues
  • Fixed parameter sending without OSCQuery in use resulting in incorrect parameter names
  • Fixed a Whisper VRAM leak
  • Fixed NaN OSCQuery values breaking parameter retrieval
  • Fixed GitHub outages throwing non-informative errors
  • Fixed ChatBox and Node load ordering to fix profile switching breaking
  • Fixed SteamVR lighthouse path detection sometimes breaking when a user has previously had SteamVR installed and OpenVR still exists
  • Fixed ChatBox preview being coupled to the sending of OSC messages
    • This would affect parameter sending performance in the case of UI update degradation

Pulse

  • Added ability for GlobalStore<T> to have a default value
  • Added char as a textbox type
  • Added update icon to nodes that are on the graph update
  • Added ability for IValueInputList to be read from a specific index
    • This should only be used in cases where an index is already known, like Multiplex, as it resolves the connection each time it's called
  • Added ValueMap node
    • This can be used in a similar to way to how C# value switch cases work
  • Added ability for groups to contain comments
  • Added ability for presets to contain comments
  • Added migration for presets
  • Added Contact Parameter Source node
  • Added Include Empty option for String Join
    • Disabling this will not include empty inputs in the string join
  • Added nodes related to mouse handling to reflect GlobalInputHandler addition
  • Added gamepad nodes related to gamepad handling to reflect GlobalInputHandler addition
  • Changed FireOnInterval to be on the continuous graph update
  • Changed RegexIsMatch to not be continuous
  • Changed StringNullConstant to generic NullConstant node
  • Fixed timeout handling for HTTP nodes
  • Fixed graph importing not generating a new ID resulting in linked graphs if the same graph was imported multiple times
  • Fixed a graph crash if the UI is clicked before the graph UI is loaded
  • Fixed nodes sometimes not triggering on various actions and value updates
  • Fixed deleting nodes sometimes not triggering value updates
  • Fixed node element variable size migration in cases where new elements have been added after the variably-sized element
  • Fixed graph updates sometimes being blocked for specific node setups
  • Various performance improvements
  • Various UI improvements

Modules

  • Fixed PiShock global group not being defaulted correctly when OSCQuery is not used
  • Changed Media to keep the selected source if the source is no longer present to workaround some apps removing themselves when a track change occurs