%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &4572998617024596820
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 5315112675922316580}
  - component: {fileID: 7352988414652803007}
  - component: {fileID: 969860973999681613}
  m_Layer: 0
  m_Name: Value
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &5315112675922316580
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 4572998617024596820}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0.7071068, z: -0.7071068, w: 0}
  m_LocalPosition: {x: -0.0441, y: 0, z: 0}
  m_LocalScale: {x: 0.0569151, y: 0.025719399, z: 0.025719399}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 6302589270173359557}
  m_LocalEulerAnglesHint: {x: 90, y: 180, z: 0}
--- !u!33 &7352988414652803007
MeshFilter:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 4572998617024596820}
  m_Mesh: {fileID: 10210, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &969860973999681613
MeshRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 4572998617024596820}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 2
  m_RayTraceProcedural: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: b0cc01db7f62578458611ae4648c1955, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 0
  m_SelectedEditorRenderState: 3
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
  m_AdditionalVertexStreams: {fileID: 0}
--- !u!1 &4735252088222042937
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 6302589270173359557}
  - component: {fileID: 282273598590413328}
  - component: {fileID: 5239373128148841471}
  m_Layer: 0
  m_Name: Heartrate
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &6302589270173359557
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 4735252088222042937}
  serializedVersion: 2
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 1
  m_Children:
  - {fileID: 8212989313639590664}
  - {fileID: 5315112675922316580}
  m_Father: {fileID: 0}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &282273598590413328
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 4735252088222042937}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: d9e94e501a2d4c95bff3d5601013d923, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
  version: 3
  unityVersion: 2022.3.22f1
  vrcfuryVersion: 1.1142.0
  somethingIsBroken: 0
  config:
    features: []
  content:
    rid: 4561475965376004096
  references:
    version: 2
    RefIds:
    - rid: 4561475965376004096
      type: {class: FullController, ns: VF.Model.Feature, asm: VRCFury}
      data:
        version: 4
        controllers:
        - controller:
            version: 1
            fileID: 0
            guid: 
            id: d04b5c4e4f8280f46a0e02cdb3ae0544|Assets/VRCOSC/Prefabs/Heartrate/Data/VRCOSC_Heartrate_FX.controller
            objRef: {fileID: 9100000, guid: d04b5c4e4f8280f46a0e02cdb3ae0544, type: 2}
          type: 5
        menus: []
        prms:
        - parameters:
            version: 1
            fileID: 0
            guid: 
            id: ee3903beadf1cc84ba1a2da2578f0435|Assets/VRCOSC/Prefabs/Heartrate/Data/VRCOSC_Heartrate_Parameters.asset
            objRef: {fileID: 11400000, guid: ee3903beadf1cc84ba1a2da2578f0435, type: 2}
        smoothedPrms: []
        globalParams:
        - '*'
        allNonsyncedAreGlobal: 0
        ignoreSaved: 0
        toggleParam: 
        rootObjOverride: {fileID: 0}
        rootBindingsApplyToAvatar: 0
        rewriteBindings: []
        allowMissingAssets: 0
        injectSpsDepthParam: 
        injectSpsVelocityParam: 
        controller:
          version: 1
          fileID: 0
          guid: 
          id: 
          objRef: {fileID: 0}
        menu:
          version: 1
          fileID: 0
          guid: 
          id: 
          objRef: {fileID: 0}
        parameters:
          version: 1
          fileID: 0
          guid: 
          id: 
          objRef: {fileID: 0}
        submenu: 
        removePrefixes: []
        addPrefix: 
        useSecurityForToggle: 0
--- !u!114 &5239373128148841471
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 4735252088222042937}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: d9e94e501a2d4c95bff3d5601013d923, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
  version: 3
  unityVersion: 2022.3.22f1
  vrcfuryVersion: 1.1142.0
  somethingIsBroken: 0
  config:
    features: []
  content:
    rid: 4561475965376004097
  references:
    version: 2
    RefIds:
    - rid: 4561475965376004097
      type: {class: Toggle, ns: VF.Model.Feature, asm: VRCFury}
      data:
        version: 3
        name: Heartrate
        state:
          actions:
          - rid: 4561475965376004098
        saved: 1
        slider: 0
        sliderInactiveAtZero: 1
        securityEnabled: 0
        defaultOn: 0
        includeInRest: 0
        exclusiveOffState: 0
        enableExclusiveTag: 0
        exclusiveTag: 
        resetPhysbones: []
        hasExitTime: 0
        enableIcon: 1
        icon:
          version: 1
          fileID: 0
          guid: 
          id: f966c318370da9a41af19626e9c5efd7|Assets/VRCOSC/Prefabs/Heartrate/Textures/VRCOSC_Heartrate_Heart.png
          objRef: {fileID: 2800000, guid: f966c318370da9a41af19626e9c5efd7, type: 3}
        enableDriveGlobalParam: 0
        driveGlobalParam: 
        separateLocal: 0
        localState:
          actions: []
        hasTransition: 0
        transitionStateIn:
          actions: []
        transitionStateOut:
          actions: []
        transitionTimeIn: 0
        transitionTimeOut: 0
        localTransitionStateIn:
          actions: []
        localTransitionStateOut:
          actions: []
        localTransitionTimeIn: 0
        localTransitionTimeOut: 0
        simpleOutTransition: 1
        defaultSliderValue: 0
        useGlobalParam: 0
        globalParam: 
        holdButton: 0
        invertRestLogic: 0
        expandIntoTransition: 1
    - rid: 4561475965376004098
      type: {class: ObjectToggleAction, ns: VF.Model.StateAction, asm: VRCFury}
      data:
        version: 1
        desktopActive: 0
        androidActive: 0
        localOnly: 0
        remoteOnly: 0
        obj: {fileID: 4735252088222042937}
        mode: 0
--- !u!1 &5602443240757490738
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 8212989313639590664}
  - component: {fileID: 405317246336962438}
  - component: {fileID: 8875339963166373802}
  m_Layer: 0
  m_Name: Heart
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &8212989313639590664
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 5602443240757490738}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0.7071068, z: -0.7071068, w: 0}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 0.03, y: 0.03, z: 0.03}
  m_ConstrainProportionsScale: 1
  m_Children: []
  m_Father: {fileID: 6302589270173359557}
  m_LocalEulerAnglesHint: {x: 90, y: 180, z: 0}
--- !u!33 &405317246336962438
MeshFilter:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 5602443240757490738}
  m_Mesh: {fileID: 10210, guid: 0000000000000000e000000000000000, type: 0}
--- !u!23 &8875339963166373802
MeshRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 5602443240757490738}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 2
  m_RayTraceProcedural: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: f13edbb2fbe9a63439c642ca571bf227, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 3
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
  m_AdditionalVertexStreams: {fileID: 0}
